String Table Entry|00000||Ancient Flames Beckon||3
String Table Entry|00001||The Rites of Life|Mission Orders:[br] Brilliant lights, fearsome beasts,[br] a mysterious laboratory... What[br] do all these have to do with the[br] strange boy brought back to[br] Doctor Monberaux's clinic[br] in Upper Jeuno?|3
String Table Entry|00002||Below the Arks|Mission Orders:[br] Something is afoot. Travel to[br] the Grand Duke Palace to learn[br] details of recent events.|3
String Table Entry|00003||The Mothercrystals|Mission Orders:[br] The first mothercrystal has been[br] tainted with Emptiness. Hurry to[br] the remaining crags to find out[br] if any other stones have met the[br] same fate.|3
String Table Entry|00004||The Isle of Forgotten Saints||3
String Table Entry|00005||An Invitation West|Mission Orders:[br] You have woken up in some[br] unknown land, only to find your[br] amulet has been stolen by a[br] group of three Tarutaru. You[br] think they may have run off[br] somewhere to the west.|3
String Table Entry|00006||The Lost City|Mission Orders:[br] According to its inhabitants, the[br] Tavnazian Safehold was carved[br] out of solid rock by survivors of[br] the Great War. Speak with the[br] city's inhabitants to learn more[br] of their grave situation.|3
String Table Entry|00007||Distant Beliefs|Mission Orders:[br] You have volunteered to journey[br] into the Phomiuna Aqueducts to[br] defeat the minotaur.[br] It appears that Nag'molada has[br] set off ahead of you.|3
String Table Entry|00008||An Eternal Melody|Mission Orders:[br] You must meet with the young[br] Elvaan leader of the Tavnazian[br] Patrol and have her return your[br] amulet. You must also try to find[br] a woman named Ulmia...|3
String Table Entry|00009||Ancient Vows|Mission Orders:[br] Follow Prishe to Cape Riverne on[br] the Misareaux Coast. It is[br] rumored a wyrm nests there...|3
String Table Entry|00010||A Transient Dream||3
String Table Entry|00011||The Call of the Wyrmking|Mission Orders:[br] Not moments after arriving in[br] Bastok, Prishe begins her search[br] for the father of airships, Cid.|3
String Table Entry|00012||A Vessel Without a Captain|Mission Orders:[br] Prishe has left for the[br] Tenshodo in Jeuno to find[br] her acquaintance, Grezzo.[br] A visit to the Grand Duke[br] Palace may also be necessary...|3
String Table Entry|00013||The Road Forks|Mission Orders:[br] To capture the mysterious boy,[br] you must first locate the fourth[br] mothercrystal. To do this, you[br] have been ordered to travel to[br] the nations of Bastok, Windurst,[br] and San d'Oria to learn of the[br] Multinational Expedition that was[br] held nearly thirty years ago.|3
String Table Entry|00014||Emerald Waters|Mission Orders:[br] You must try to find information[br] regarding the San d'Orian[br] representative on the[br] Multinational Expedition,[br] Francmage M Mistalle.|3
String Table Entry|00015||Vicissitudes|Mission Orders:[br] Ulmia has set off for the[br] San d'Orian Cathedral.[br] Try and catch up with her.|3
String Table Entry|00016||Descendants of a Line Lost|Mission Orders:[br] You have learned that Francmage[br] M Mistalle was the head of the[br] Knights Mistalle, who own the[br] land surrounding Carpenters'[br] Landing.|3
String Table Entry|00017||Louverance|Mission Orders:[br] According to the Royal Knight[br] known as Louverance, Countess[br] Hinaree, living in Southern[br] San d'Oria, knows much of the[br] Knights Mistalle.|3
String Table Entry|00018||Memories of a Maiden|Mission Orders:[br] You must try to find information[br] regarding the Windurstian[br] representative on the[br] Multinational Expedition, former[br] Rhinostery minister Iru-Kuiru.|3
String Table Entry|00019||Comedy of Errors, Act I|Mission Orders:[br] While you are searching for[br] answers to the mysteries[br] surrounding the Multinational[br] Expedition, the Chebukki[br] brothers are searching for their[br] father. If you wish to learn of[br] the former Rhinostery minister,[br] you should probably go to the[br] Rhinostery.|3
String Table Entry|00020||Comedy of Errors, Act II|Mission Orders:[br] Thanks to the Chebukkis, Yoran-[br] Oran has begun going insane.[br] It looks like their next victim is[br] someone very rich...|3
String Table Entry|00021||Exit Stage Left|Mission Orders:[br] Yoran-Oran has begun his repairs[br] on the Mimeo Mirror. Use this[br] time to try and find where the[br] Chebukki brothers have run off[br] to.|3
String Table Entry|00022||Tending Aged Wounds|Mission Orders:[br] You have learned that the[br] Multinational Expedition was[br] originally organized by the[br] Republic of Bastok. Perhaps[br] Cid knows something more...|3
String Table Entry|00023||Darkness Named|Mission Orders:[br] Prishe has been taken to Doctor[br] Monberaux's clinic! What ails her[br] fragile body and what, if[br] anything, can save her!?|3
String Table Entry|00024||The Cradles of Children Lost||3
String Table Entry|00025||Sheltering Doubt|Mission Orders:[br] Prishe has returned to Tavnazia,[br] and it would be wise to follow.[br] The winds of twenty years past[br] have once again begun to swirl[br] about the islands. What evils do[br] these winds carry?|3
String Table Entry|00026||The Savage|Mission Orders:[br] Ulmia is determined to know the[br] truth, and is ready to revisit[br] Bahamut to learn it. Enlist the[br] aid of Tenzen and Justinius to[br] help you find Ulmia before[br] something terrible occurs.|3
String Table Entry|00027||The Secrets of Worship|Mission Orders:[br] Now that you have learned the[br] Wyrmking's plan, you must travel[br] to the fourth mothercrystal.[br] Nag'molada has informed you[br] where the stone lies. However,[br] you will need the amulet you lent[br] to Prishe before you are to make[br] your way there.|3
String Table Entry|00028||Slanderous Utterings|Mission Orders:[br] Appalled that Prishe would even[br] think of laying her hands on the[br] statue of Promathia, the elder,[br] Despachiaire, has called her to[br] his quarters for punishment. If[br] Prishe is banished from the[br] safehold, you may be unable to[br] retrieve the amulet you need to[br] find the fourth mothercrystal.|3
String Table Entry|00029||The Return Home||3
String Table Entry|00030||The Enduring Tumult of War|Mission Orders:[br] The airship piloted by[br] Louverance did not arrive[br] in San d'Oria, but Port Bastok.[br] How much longer will Nag'molada[br] wait for your arrival at the[br] northwestern tower of Pso'Xja?|3
String Table Entry|00031||Desires of Emptiness|Mission Orders:[br] The Emptiness has trapped you[br] and your companions. You must[br] find them before you are able to[br] continue your journey into the[br] depths of Promyvion.|3
String Table Entry|00032||Three Paths|Mission Orders:[br] To break the Wyrmking's pact, you[br] must locate the Keeper of the[br] Apocalypse as quickly as possible.[br] To do that you must first learn[br] more of Al'Taieu, as well as find[br] Prishe and the mysterious boy.|3
String Table Entry|00033||Past Sins|Mission Orders:[br] Louverance has set off on his[br] investigation into the celestial[br] capital of Al'Taieu.|3
String Table Entry|00034||Southern Legend|Mission Orders:[br] The painting of Al'Taieu that is[br] kept in the Sacrarium actually[br] once belonged to the Mithra.[br] To learn more of the relic's[br] history, you must travel to[br] Windurst and speak with the[br] chieftainness, Perih Vashai.|3
String Table Entry|00035||Partners Without Fame|Mission Orders:[br] According to Honoi-Gomoi,[br] Louverance has left to meet[br] someone on a small island[br] located to the southeast of[br] Mhaura. Who is this person he[br] seeks out, and what relation[br] does he have with Al'Taieu?|3
String Table Entry|00036||A Century of Hardship|Mission Orders:[br] A path to the celestial capital[br] that only opens once every one[br] hundred years... Where is this[br] path, and can Louverance find it?|3
String Table Entry|00037||Departures|Mission Orders:[br] You were able to enlist the aid[br] of the Galka who has been living[br] in Movalpolos for the past[br] hundred years; however, it was[br] not long before the Moblins came[br] to take him back to their city.[br] Could it truly be that people and[br] beastmen are destined for an[br] eternity of strife?|3
String Table Entry|00038||The Pursuit of Paradise|Mission Orders:[br] Tenzen left for the La Theine[br] Plateau to seek out the[br] terrestrial avatar Carbuncle,[br] and request his assistance in[br] your battle with the Emptiness.|3
String Table Entry|00039||Spiral|Mission Orders:[br] With the aid of Carbuncle, the[br] power of the Phoenix Blade will[br] supposedly increase dramatically.[br] However, you must first travel to[br] Pso'Xja.|3
String Table Entry|00040||Branded|Mission Orders:[br] Currently, ducal officials are[br] busy with preparations to battle[br] the Wyrmking, Bahamut. Return[br] to Jeuno in order to track down[br] the mysterious boy.|3
String Table Entry|00041||Pride and Honor|Mission Orders:[br] Will Captain Wolfgang read the[br] letter from Doctor Monberaux?[br] Will he sympathize with your[br] cause and provide you with the[br] key to the laboratory below[br] Delkfutt's Tower?|3
String Table Entry|00042||And the Compass Guides|Mission Orders:[br] Though the words of Nag'molada[br] have reinstated fear and despair[br] into the heart of Tenzen, he is[br] determined to continue his[br] journey to Pso'Xja and find the[br] guardian of the moon, Fenrir.|3
String Table Entry|00043||Where Messengers Gather|Mission Orders:[br] Ulmia has journeyed to San d'Oria[br] to search for any word on the[br] whereabouts of Prishe.|3
String Table Entry|00044||Entanglement|Mission Orders:[br] Lady Hinaree has informed you[br] that High Priest Chasalvige has[br] an important message for Ulmia[br] regarding Prishe. Hurry to Port[br] San d'Oria and accompany Ulmia[br] back to the cathedral.|3
String Table Entry|00045||Head Wind|Mission Orders:[br] Clues to help you on your[br] journey may be found in[br] Windurst's Rhinostery. Could[br] Prishe be nearby? And what[br] of the dangerous figures that[br] track her? Is a battle between[br] them inevitable?|3
String Table Entry|00046||Flames for the Dead|Mission Orders:[br] Prishe has run off to the[br] Uleguerand Range. Why has she[br] gone to this desolate place?[br] What truths does she seek?|3
String Table Entry|00047||Echoes of Time||3
String Table Entry|00048||For Whom the Verse Is Sung|Mission Orders:[br] Prishe has been spotted in[br] Jeuno! Journey to the Grand[br] Duke Palace to learn more of her[br] whereabouts--before Ulmia is[br] overcome by worry for her[br] long-time friend.|3
String Table Entry|00049||A Place to Return|Mission Orders:[br] Cardinal Mildaurion is somewhere[br] in Jeuno, and Ulmia is desperate[br] to find out where she may be[br] hiding. Perhaps the three[br] "high-ranking" Tarutaru[br] "officials" know something...|3
String Table Entry|00050||More Questions Than Answers|Mission Orders:[br] Esha'ntarl has returned to the[br] Grand Duke Palace and is[br] preparing the Jeuno Armada for[br] its attack on Bahamut. At the[br] same time, Prishe and Ulmia have[br] finally solved the mystery that[br] has been haunting them for the[br] past twenty years.|3
String Table Entry|00051||One to Be Feared|Mission Orders:[br] The fifth verse of "Memoria de la[br] S^tona" has been discovered.[br] Now, with the help of Cid, you[br] must fly beyond the sea of[br] clouds and face Bahamut for[br] what may be the final time...|3
String Table Entry|00052||In the Light of the Crystal||3
String Table Entry|00053||Chains and Bonds|Mission Orders:[br] You have escaped the wrath of[br] Bahamut, but what of your[br] companions? Could they already[br] be back within the safehold?|3
String Table Entry|00054||Flames in the Darkness|Mission Orders:[br] Tenzen is nowhere to be found.[br] You must locate him before[br] returning to Jeuno to meet with[br] Esha'ntarl.|3
String Table Entry|00055||Fire in the Eyes of Men|Mission Orders:[br] Travel to the Moblin city of[br] Movalpolos to find a path to the[br] fifth and final mothercrystal.|3
String Table Entry|00056||Calm Before the Storm|Mission Orders:[br] The crystal propulsion unit of Cid's[br] airship has been damaged. You are[br] to call Louverance back from[br] Carpenters' Landing, and Shikaree Z[br] from Bibiki Bay. You must also find[br] the Chebukki siblings in Tavnazia[br] and retrieve the vessel of light.|3
String Table Entry|00057||The Warrior's Path|Mission Orders:[br] Board the newly repaired airship[br] and head for the fifth mothercrystal.[br] Will your path be intercepted by[br] Nag'molada? The dreadful wyrms?[br] Or a completely unexpected[br] opponent...?|3
String Table Entry|00058||Emptiness Bleeds||3
String Table Entry|00059||Garden of Antiquity|Mission Orders:[br] The celestial capital of Al'Taieu[br] truly exists. Though vastly altered[br] during the ten thousand-year span[br] of their seclusion, the ancients[br] remain alive in the city. Nag'molada[br] heads for the palace, while you and[br] your companions follow in his wake...|3
String Table Entry|00060||A Fate Decided|Mission Orders:[br] Nag'molada has descended into the[br] depths of the palace in search of[br] the Chamber of Eventide.[br] Join Prishe in her pursuit of the[br] Kuluu diplomat.|3
String Table Entry|00061||When Angels Fall|Mission Orders:[br] The Gate of the Gods--the portal[br] leading to the highest level of the[br] palace--has opened. While your[br] companions scramble to reach the[br] audience chamber, you must find[br] which of the five towers will return[br] you into the light...|3
String Table Entry|00062||Dawn|Mission Orders:[br] Revelations of truth accompany the[br] awakening of Promathia. The world[br] and its people stand in the twilight[br] of the apocalypse.[br] Dawn Goddess Altana, grant us[br] victory!|3
String Table Entry|00063||The Last Verse||3
